VOLATILUS VS EARNANESSSPAWN
Tier: Varied vs Bezel
Domain: Hunt 2 vs Energy 4, ???
Weakness: None vs Unknown
Equipment: None vs None
Circumstance: Home Field Advantage vs Taken Unawares
Spell: None vs Blur
Insight: Hunting Tactics vs Apathy
Allies: Steepest Durin, Morbus Sano, Yerkan of Elish, Great Thrash vs Trilobites
The dragon descends into the chasm, smugly at first, then with somewhat more frenetic action as her wings begin to shred. Energy lances up from various points in her body, stunning Yerkan and slowing Thrash. Disease starts to spread through the dragon, equalizing movement.
The dragon tries flame next, singing the fur of the beasts, but Durin shifts temporarily into dwarven form to block the flame with his massive magic gauntlet.
Yerkan's huge trees burst, sap flowing everywhere and sticking to everything.
The dragon's wings begin to heal and the rats must gnaw constantly to keep the webbing unsound. She blasts the ground beneath her, producing a bed of soft sand. Yerkan's spikes, fired with foresight and calculation, land in the sand pointy side up, but the dragon never seems to be where Yerkan has predicted. In fact, many of your tactics are having this problem, since the dragon is under the effects of a Blurred Target glamer.
Seeing it is getting nowhere, the dragon turns to full offensive. It concentrates fire on the stunned Yerkan until he is out of sight, then turns on the Thrashian lizard making its way down the wall and striking with long tongue. Thrash eventually comes to a shuddering halt, chipped by too much lightning, and falls to the earth where he melds safely with the sand. He won't be moving this battle, though.
The dragon hits the earth, tough skin absorbing abrasive sand force. For a moment, its breath is stolen away by impact.
You are collectively about two slots away from earning a roll to kill or incapacitate. You can describe other tactics if you wish, culminating in a different result.