Fundamental Qualities in monsters

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Fundamental Qualities in monsters

Postby Diamond Master » Thu Aug 08, 2013 2:54 am

What are the fewest qualities that must be described to outline a creature in a setting-neutral multiverse?

Here is my example:

-Physical description, if necessary
-Strength of offense. Words like "Very low" or "Extraordinarily high" should be sufficient.
-Strength of defense
-Speed and/or finesse
-Intelligence, including type and degree. For example, animals can be cunning without being truly intelligent.
-Size - many beasts of fantasy are of Unusual Size. Best done as a comparison.
-Special abilities - A dragon's ability to breathe fire. The ability to turn invisible. The exact nature of the power can be determined by the Game Master, who knows the rules system if there is one, or the author in question.
-Lore


This could lead to a rules guideline here on the DP, so respond if this is something you have an interest in. Is anything missing?
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Re: Fundamental Qualities in monsters

Postby Yerkan of Elish » Thu Aug 08, 2013 4:04 am

Something that I always try to describe is source - i.e. of offense, defense, or finesse (this could even combine all these into one attribute). If your source of power is your speed, then you have good finesse and stealthy offense as well as a specialized sort of defense. It's potentially provides a whole lot of information with just a short description.
enuma eliš la nabuú šámamu
šapliš ammatum šuma la zakrat
gipara la kiissuru susaa la she'uú
enuma dingir dingir la šupuu manama
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Re: Fundamental Qualities in monsters

Postby Great Thrash » Sat Aug 17, 2013 1:25 am

It is bigger than a horse, but smaller than a mountain.
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