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Re: Abyss - Layer 1a

PostPosted: Tue Oct 30, 2012 9:38 pm
by Diamond Master
On into the next layer...

Good game, everyone! Be sure to visit the signups for the next layer.

Re: Abyss - Layer 1a

PostPosted: Fri Nov 09, 2012 8:22 pm
by Diamond Master
I wanted to share the solutions.

Colored Crabs - Settings. When the appropriate colored gem is placed in the crab's headpiece, a letter of the word "VOID" is revealed.

Green Ooze - Dissolution ooze.

Huge book - Grimoire. When the word "VOID" is written inside, activates the DPA.

Skeleton, seats, levers - Thrones. Both thrones must be active to use the Grimoire.

Tall mirror - Trap. Kills anyone who passes through to the DPA without hanging up shutters or a dark mirror. You can also pass through if no one holds a dagger.

Iron hooks - Setting. Helps disable Tall Mirror.